Using Scratch, students transformed this ambitious travel plan into a real-world coding adventure, blending digital skills with global exploration.
Introduction
Coding is more than just a technical skill—it’s a tool for solving real-world problems. The New Zealand Curriculum integrates digital technologies into learning, ensuring students are prepared for the future. Recently, students used Scratch to map the best travel route from Taupo to Auckland, and then on to South Africa. This project made coding both educational and practical.
The Challenge
The task was to use Scratch and digital tools to find the most efficient travel route. Students gathered and manipulated data, developed a solution, and tested the results. This hands-on project linked directly to key learning principles in the curriculum.
Data Collection and Coding
Guided by their teacher, students identified the digital tools needed to gather travel data. They stored this information in a database, learning how Scratch and digital devices store and retrieve content.
Next, they made decisions about how to use this data. They selected Scratch and other applications to analyze travel options, understanding how these tools impacted their final outcomes.
Debugging and Testing
As they coded, students encountered bugs and learned to debug their Scratch projects. This process taught them to refine their digital content and test different scenarios, deepening their understanding of the coding process.
Conclusion
This project was a practical application of the New Zealand Curriculum's focus on digital technologies. By using Scratch, students not only learned to code but also to think critically about the tools they used and the outcomes they created, preparing them for future challenges.
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