Cue the lights, camera, and action. These were the words every student was eager to hear at our Summer Festival of Movement. The audience was asked to journey with Room 5 Ninjas to the home of martial arts, including its animal spirits.
Dance, Technology and Design Big Ideas
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Dance is performed as art to express emotion, tell stories and for fun.
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Dance brings people together and provides a sense of community.
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People design and make products that solve problems or meet a need.
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People can give and use feedback using elements of design - what they like and suggestions for changes.
Te Huka used the ‘robot’ six-step design process to scaffold our learners.
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Ask it - what is the problem
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Research it - look for ideas
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Plan it - draw your ideas and make a list of what you need
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Create it - make your idea - build or choreograph
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Test it - does it work
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Improve it - can you make it better? Test it again
Problem - we needed to create and design a ‘Martial Arts’ inspired dance for our summer concert. To make the plan, our students researched what martial arts are, where they come from, and the different types of martial arts.
The students also learnt the Japanese words and writing for our animal spirits - Snake (Hebi), Dragon (Ryu), Tiger (Tora), Leopard (Hyo) and Crane (Tsuru). Room 5 decided we should use our new words on our headbands for the dance.
For dance choreography, we investigated the body parts used in martial arts and the kinds of movements and shapes used.
During our learning about dance, we also discovered the elements of dance - body, energy, time, space, and relationships and ways we could use these to create different movements in our dance. For example, unison, mirroring, cannon, on/off, and over/under.
Dance provided a tool for telling a story about martial arts and the animal spirits it encompasses. Everyone learnt how to choreograph and plan elements of dance. Room 5 also learnt how to be a great audience and to give positive feedback to classmates.
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