Designing A Maths Game

Our thoughts turned to revising and consolidating our basic maths skills. In a writing activity Room 13 students explained what their need was and how they wanted to practise it... Read more about 'Designing A Maths Game'...

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Design your moves

Cue the lights, camera, and action. These were the words every student was eager to hear at our Summer Festival of Movement. Read more about 'Design your moves'...

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Go On Persuade Me

Part of a lawyer’s job is going to court to argue a client’s case. A judge or a jury decides if the client is right or wrong based on the... Read more about 'Go On Persuade Me'...

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Taupō Postcard Magic

The learning was focused on inviting a special person to share with them one of these attractions. Read more about 'Taupō Postcard Magic'...

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Double It!

You run with it, boots and all. That’s exactly what happened when our principal, Paula Farquhar, announced in a staff meeting that we were going to have a ‘Double It... Read more about 'Double It!'...

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The Kuia and the Spider

The Kuia and the Spider by Patricia Grace is a great book for integrating Tikanga Māori and te Reo across many of the curriculum areas. Read more about 'The Kuia and the Spider'...

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Exploring Art Elements

Lines were drawn on a piece of paper to show what the owl can see when it is flying over the countryside. Read more about 'Exploring Art Elements'...

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A taste of art

Mrs Jackson channeled her sculpture talents as the students got messy experimenting with clay. Some common words echoed in Room 13 were roll, pinch, squeeze, thump, texturise, squish, cut, flatten... Read more about 'A taste of art'...

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Clock Dribble

Clock Dribble sounds like a funny name for a sports game. Students make a large circle and the ball is passed clockwise (to the right) or anti clockwise (to the left). Read more about 'Clock Dribble'...

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